More fun with 3D Max, this time I made a lego brick.
This exercise used some more techniques that are new to me, that will be very useful in the future. For the brick I used exact measurements that linked with the programs grid, making the drawing and measuring of the object that much easier.
To start with the simple shapes were created, this time using the snap tool to keep it in line with the grid. The cylinders were linked with the block using a Boolean. This could also be used to hollow out the block, subtracting one object from another.
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